Objective C Return C Struct: Avoid Errors and Simplify Coding for iOS Developers
typedef struct {
CGFloat x;
CGFloat y;
} MyPoint;
// 返回CGPoint结构体的属性 @property (nonatomic, readonly) CGPoint center;
// 自定义方法返回NSRange - (NSRange)findSubstringRange:(NSString *)text {
NSRange range = [text rangeOfString:@"Swift"];
return range; // 直接返回结构体实例
}
typedef struct { int x, y; } Coordinate;
void modifyCoordinate(Coordinate coord) {
coord.x = 100; // 只修改副本
}
Coordinate origin = {10, 20}; modifyCoordinate(origin); NSLog(@"原始值: %d", origin.x); // 输出 10
typedef struct {
Coordinate position; // 第三章定义的Coordinate结构体
CGSize dimensions;
} GameObject;
- (GameObject)createPlayer { Coordinate start = {0,0}; return (GameObject){start, {50,50}}; // 直接返回嵌套结构体 }
(lldb) type lookup MyCustomStruct
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